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“There are different colored gems, each with different properties. For example, the red gems you get from Phantom Forest are filled with life energy. Equipping three of them at once will boost an Astromon's HP. Different Astromons like gems of different shapes, they all have their own preferences, just like how some humans dislike carrots or green peppers. As your adventure continues, there'll come a time when you feel stuck. When they do, try taking advantage of the gems you've collected. Equip your Astromons with gems to power them up, then upgrade the gems to increase that power several times over. You'll need to come to me to upgrade them. I'll help you as best I can!”

Tina

Gems come with a grade from 1Star to 6Star that determines their strength. They can then be upgraded up to +15. Upgrades strengthen the main property of each gem, and at upgrade levels 3, 6, 9, and 12 a random bonus property is added, called a sub-stat. At level 15, the gem's main property receives a huge boost, double the usual upgrade.

It costs money to unequip gems. Consider upgrading gems till they get 4 sub-stats before you equip them for mid to late game players. For example: One may get a 6star gem with 2 subs. Upgrade it to +6 to unlock the other 2 subs, if they are good then equip it, you might be losing gold upgrading but you might save more gold by not having to later unequip it.[1]

Shapes[]

Gem slots come in three shapes: Triangle Gem Slot, Square Gem Slot, and Diamond Gem Slot and can only hold gems of the same shape. The shapes of an Astromon's gem slots are randomly assigned when the Astromon is born.

Some stats can only be obtained on certain shapes:

  • Critical Hit Damage can only be found on Triangle Gem Slot
  • Critical Hit Rate can only be found on Square Gem Slot
  • Resistance can only be found on Diamond Gem Slot

Tips for deciding which gems to equip[]

A monster can only have 85% resistance at max in total, any above that is wasted.[2]

In general, look for these subs: resistance, % instead of flat (if your monsters are high level), and critical chance/damage for attackers is nice.[3]

Sets[]

Each Astromon can equip up to three gems. If all three gems are the same color, the Astromon will benefit from a special set bonus. Gems of different colors drop in different regions. If you're trying to get gems of a certain color, remember to check in advance which gems drop where. See the table below for set bonuses and regions.

Set Bonus400 Region
Tenacity Diamond +3 Tenacity HP +2500 Phantom Forest, Golem Dungeon, Dragon Dungeon
Fortitude Diamond +3 Fortitude Defense +150 Lunar Valley, Golem Dungeon, Dragon Dungeon
Ferocity Diamond +3 Ferocity Attack +150 Aria Lake, Golem Dungeon, Dragon Dungeon
Healing Diamond +3 Healing Recovery +150 Mirage Ruins, Golem Dungeon, Dragon Dungeon
Conviction Diamond +3 Conviction Resistance +20% Pagos Coast, Golem Dungeon, Dragon Dungeon
Protection Diamond +3 Protection Defense +20% Seabed Caves, Golem Dungeon, Dragon Dungeon
Life Diamond +3 Life HP +20% Magma Crags, Golem Dungeon, Dragon Dungeon
Valor Diamond +3 Valor Attack +20% Star Sanctuary, Golem Dungeon, Dragon Dungeon
Vitality Diamond +3 Vitality Recovery +25% Sky Falls, Golem Dungeon, Dragon Dungeon
Ruin Diamond +3 Ruin Critical Hit Damage +40% Slumbering City, Golem Dungeon, Dragon Dungeon
Intuition Diamond +3 Intuition Critical Hit Rate +20% Golem Dungeon, Dragon Dungeon
Pugilist Diamond +3 Pugilist Stun +20% Dragon Dungeon
Leech Diamond +3 Leech HP Drain +20% Dragon Dungeon
Siphon Diamond +3 Siphon SP Drain +40% Dragon Dungeon
Zeal Diamond +3 Zeal Attack +15%
Critical Hit Rate +15%
Glacial Plain, Colossus Dungeon
Safety Diamond +3 Safety Defense +30%
Attack -10%
Aurora Plateau, Colossus Dungeon
Salvation Diamond 3 Salvation Recovery +15%
HP +15%
Colossus Dungeon
Longevity Diamond 3 Longevity HP +10%
Resist +10%
Colossus Dungeon
Healer Diamond 3 Healer Restore HP every turn +10% Colossus Dungeon
Magi Diamond 3 Magi Restore SP every turn +10% Colossus Dungeon

Upgrading[]

The expected total cost for upgrading a 6* gem from 0 to +15 is 1,635,535.35[4]

A player can figure out the expected cost of upgrading a gem by using this formula: Cost of upgrade * 1 / % chance of success. Example: 800 * 1 / 80% (upgrading a 1* to +4).

See the table below for upgrade chances.

Current Upgrade Chance to Upgrade according to Gem Grade
Star
StarStar
StarStarStar
StarStarStarStar
StarStarStarStarStar
StarStarStarStarStarStar
+1 100% 100% 100% 100% 100% 100%
+2 100% 100% 100% 100% 100% 100%
+3 100% 100% 90% 90% 90% 90%
+4 80% 80% 70% 70% 70% 70%
+5 60% 60% 50% 50% 50% 50%
+6 50% 50% 40% 40% 40% 40%
+7 40% 40% 35% 35% 35% 35%
+8 30% 30% 30% 30% 30% 30%
+9 25% 25% 25% 25% 20% 20%
+10 20% 20% 20% 20% 15% 15%
+11 15% 15% 15% 15% 11% 11%
+12 10% 10% 10% 10% 8% 8%
+13 6% 6% 6% 6% 6% 6%
+14 4% 4% 4% 4% 4% 4%
+15 3% 3% 3% 3% 3% 3%

See the table below for upgrade costs.

Current Upgrade upgrade costs
Star
StarStar
StarStarStar
StarStarStarStar
StarStarStarStarStar
StarStarStarStarStarStar
+1 500 600 1000 1040 1800 2000
+2 600 1300 1440 2600 3000
+3 700 1600 1840 3400 4000
+4 800 1900 2240 4200 5000
+5 900 2200 2640 5000 6000
+6 1000 2500 3040 5800 7000
+7 1100 2800 3440 6600 8000
+8 1200 3100 3840 7400 9000
+9 1300 3400 4240 10,000
+10 1400 3700 4640 11,000
+11 1500 4000 12,000
+12 1600 4300 13,000
+13 1700 4600 14,000
+14 1800 4900 15,000
+15 1900 5200 16,000

Main Stat[]

Gems' main stat goes up every upgrade, see the table below for bonuses according to the gem grade and main stat.

Upgrade HP (Flat) Atk/Def/Rec (Flat) HP%/Atk%/Def%

Rec%/Crit. Dmg.%

Resistance% Crit. Rate%
+0 100 20 1% 1% 1%
+1 300 28 2% 2% 2%
+2 500 36 3% 3% 3%
+3 700 44 4% 4% 4%
+4 900 52 5% 5% 5%
+5 1100 60 6% 6% 6%
+6 1300 68 7% 7% 7%
+7 1500 76 8% 8% 8%
+8 1700 84 9% 9% 9%
+9 1900 92 10% 10% 10%
+10 2100 100 11% 11% 11%
+11 2300 108 12% 12% 12%
+12 2500 116 13% 13% 13%
+13 2700 124 14% 14% 14%
+14 2900 132 15% 15% 15%
+15 3300 152 17% 17% 17%

Upgrade HP (Flat) Atk/Def/Rec (Flat) HP%/Atk%/Def%

Rec%/Crit. Dmg.%

Resistance% Crit. Rate%
+0 300 60 3% 3% 3%
+1 600 72 4.5% 4.5% 4.3%
+2 900 84 6% 6% 5.6%
+3 1200 96 7.5% 7.5% 6.9%
+4 1500 108 9% 9% 8.2%
+5 1800 120 10.5% 10.5% 9.5%
+6 2100 132 12% 12% 10.8%
+7 2400 144 13.5% 13.5% 12.1%
+8 2700 156 15% 15% 13.4%
+9 3000 168 16.5% 16.5% 14.7%
+10 3300 180 18% 18% 16%
+11 3600 192 19.5% 19.5% 17.3%
+12 3900 204 21% 21% 18.6%
+13 4200 216 22.5% 22.5% 19.9%
+14 4500 228 24% 24% 21.2%
+15 5100 258 27% 27% 24.2%

Upgrade HP (Flat) Atk/Def/Rec (Flat) HP%/Atk%/Def%

Rec%/Crit. Dmg.%

Resistance% Crit. Rate%
+0 500 100 5% 5% 5%
+1 900 116 7% 7% 6.5%
+2 1300 132 9% 9% 8%
+3 1700 148 11% 11% 9.5%
+4 2100 164 13% 13% 11%
+5 2500 180 15% 15% 12.5%
+6 2900 196 17% 17% 14%
+7 3300 212 19% 19% 15.5%
+8 3700 228 21% 21% 17%
+9 4100 244 23% 23% 18.5%
+10 4500 260 25% 25% 20%
+11 4900 276 27% 27% 21.5%
+12 5300 292 29% 29% 23%
+13 5700 308 31% 31% 24.5%
+14 6100 324 33% 33% 26%
+15 6900 364 37% 37% 30%

Upgrade HP (Flat) Atk/Def/Rec (Flat) HP%/Atk%/Def%

Rec%/Crit. Dmg.%

Resistance% Crit. Rate%
+0 700 140 7% 7% 7%
+1 1200 160 9.5% 9.5% 8.8%
+2 1700 180 12% 12% 10.6%
+3 2200 200 14.5% 14.5% 12.4%
+4 2700 220 17% 17% 14.2%
+5 3200 240 19.5% 19.5% 16%
+6 3700 260 22% 22% 17.8%
+7 4200 280 24.5% 24.5% 19.6%
+8 4700 300 27% 27% 21.4%
+9 5200 320 29.5% 29.5% 23.2%
+10 5700 340 32% 32% 25%
+11 6200 360 34.5% 34.5% 26.8%
+12 6700 380 37% 37% 28.6%
+13 7200 400 39.5% 39.5% 30.4%
+14 7700 420 42% 42% 32.2%
+15 8700 470 47% 47% 37.2%

Upgrade HP (Flat) Atk/Def/Rec (Flat) HP%/Atk%/Def%

Rec%/Crit. Dmg.%

Resistance% Crit. Rate%
+0 900 180 9% 9% 9%
+1 1500 204 12% 11.8% 11.2%
+2 2100 228 15% 14.6% 13.4%
+3 2700 252 18% 17.4% 15.6%
+4 3300 276 21% 20.2% 17.8%
+5 3900 300 24% 23% 20%
+6 4500 324 27% 25.8% 22.2%
+7 5100 348 30% 28.6% 24.4%
+8 5700 372 33% 31.4% 26.6%
+9 6300 396 36% 34.2% 28.8%
+10 6900 420 39% 37% 31%
+11 7500 444 42% 39.8% 33.2%
+12 8100 468 45% 42.6% 35.4%
+13 8700 492 48% 45.4% 37.6%
+14 9300 516 51% 48.2% 39.8%
+15 10500 576 57% 55.2% 45.8%

Upgrade HP (Flat) Atk/Def/Rec (Flat) Crit. Dmg% HP%, Atk%, Def%, Rec% Res% Crit. Rate%
+0 1100 220 11% 11% 11% 11%
+1 1800 250 14.5% 14.5% 14% 13.5%
+2 2500 280 18% 18% 17% 16%
+3 3200 310 21.5% 21.5% 20% 18.5%
+4 3900 340 25% 25% 23% 21%
+5 4600 370 28.5% 28.5% 26% 23.5%
+6 5300 400 32% 32% 29% 26%
+7 6000 430 35.5% 35.5% 32% 28.5%
+8 6700 460 39% 39% 35% 31%
+9 7400 490 42.5% 42.5% 38% 33.5%
+10 8100 520 46% 46% 41% 36%
+11 8800 550 49.5% 49.5% 44% 38.5%
+12 9500 580 53% 53% 47% 41%
+13 10200 610 56.5% 56.5% 50% 43.5%
+14 10900 640 60% 60% 53% 46%
+15 12400 715 70% 68% 61% 54%

Sub-Stats[]

Gems can come up with 0 to 4 sub-stats. Sub-stats will be added at upgrades +3, +6, +9 and +12 until it reaches 4 sub-stats. Once the gems has 4 sub-stats, those upgrades will increase a random sub-stat instead of adding a new one. See the table below for possible sub-stats increase according to the gem grade.


Sub-Stat Sub-Stat Increase according to the Gem Grade
Star
StarStar
StarStarStar
StarStarStarStar
StarStarStarStarStar
StarStarStarStarStarStar
HP (Flat) 150/190/230/270 270/310/350/390 390/430/470/510 510/550/590/630 630/670/710/750 750/790/830/870
Atk/Def/Rec (Flat) 24/26/28/30 30/32/34/36 36/38/40/42 42/44/46/48 48/50/52/54 54/56/58/60
HP% 1%/2%/3% 2%/3% 2%/3%/4% 3%/4% 3%/4%/5% 4%/5%
Atk%/Def%/Rec%/Crit. Rate% 1%/1.5%/2%/2.5% 2%/2.5%/3%/3.5% 3%/3.5%/4%/4.5% 4%/4.5%/5%/5.5% 5%/5.5%/6%/6.5% 6%/6.5%/7%/7.5%
Crit. Dmg% 1%/2%/3%/4% 2%/3%/4%/5% 2%/3%/4%/5% 3%/4%/5%/6% 3%/4%/5%/6% 4%/5%/6%/7%
Resistance% 1%/2%/3%/4% 2%/3%/4%/5% 3%/4%/5%/6% 4%/5%/6%/7% 5%/6%/7%/8% 6%/7%/8%/9%

Sell Price[]

Gems can be sold for gold depending on their gem grade, number of sub-stats, and the gem set. Conversely, gems cost more to buy if they have more sub-stats.

To sell gems in bulk: Go to Monsters > Manage > At the bottom left you can select which grade of gems you want to bulk sell or you can tap on the gem manually and it will checkmark it. When you're done tap on the Sell Selected.

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 950 1425 2280 3325 5700 8550
1 1425 2137 3420 4987 8550 12825
2 1900 2850 4560 6650 11400 17100
3 2375 3562 5700 8312 14250 21375
4 3800 5700 9120 13300 22800 34200

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1100 1650 2640 3850 6600 9900
1 1650 2475 3960 5775 9900 14850
2 2200 3300 5280 7700 13200 19800
3 2750 4125 6600 9625 16500 24750
4 4400 6600 10560 15400 26400 39600

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1050 1574 2520 3674 6299 9450
1 1575 2362 3780 5512 9449 14175
2 2100 3149 5040 7349 12599 18900
3 2625 3937 6300 9187 15749 23625
4 4200 6299 10080 14699 25199 37800

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 ? ? ? ? ? ?
1 ? ? ? ? ? ?
2 ? ? ? ? ? ?
3 ? ? ? ? ? 79200
4 ? ? ? ? ? ?

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 ? ? ? ? ? ?
1 ? ? ? ? ? ?
2 ? ? ? ? ? ?
3 ? ? ? ? ? ?
4 ? ? ? ? ? ?

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 ? ? ? ? ? ?
1 ? ? ? ? ? ?
2 ? ? ? ? ? ?
3 ? ? ? ? ? ?
4 ? ? ? ? ? ?

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1000 1500 2400 3500 6000 9000
1 1500 2250 3600 5250 9000 13500
2 2000 3000 4800 7000 12000 18000
3 2500 3750 6000 8750 15000 22500
4 4000 6000 9600 14000 24000 36000

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 ? ? ? ? ? ?
1 ? ? ? ? ? ?
2 ? ? ? ? ? ?
3 ? ? ? ? ? ?
4 ? ? ? ? ? ?

Num.

Sub-Stats

Sell Price according to the Gem Grade
1* 2* 3* 4* 5* 6*
0 ? ? ? ? ? ?
1 ? ? ? ? ? ?
2 ? ? ? ? ? ?
3 ? ? ? ? ? ?
4 ? ? ? ? ? ?

While most gem sets are priced the same way, there are some exceptions:

Gem Set Price Multiplier
Life x0.95
Ruin x1.10
Intuition x1.05
Pugilist x1.20
Leech x1.20
Siphon x1.20
Healer x1.20
Magi x1.20

In some cases (specifically the Life and Intuition gem sets), the price costs 1 gold less than the end sum of BasePrice X GemSetMul. "BasePrice" being the price based on the Sub-Stat vs Grade table, and "GemSetMul" being the multiplier based on the gem set.

Gem of Life:

Num.

Sub-Stats

Sell Price According to the Gem Grade
1* 2* 3* 4* 5* 6*
0 950 1425 2280 3325 5700 8550
1 1425 2137 3420 4987 8550 12825
2 1900 2850 4560 6650 11400 17100
3 2375 3562 5700 8312 14250 21375
4 3800 5700 9120 13300 22800 34200

Gem of Intuition:

Num.

Sub-Stats

Sell Price According to the Gem Grade
1* 2* 3* 4* 5* 6*
0 1050 1574 2520 3674 6299 9450
1 1575 2362 3780 5512 9449 14175
2 2100 3149 5040 7349 12599 18900
3 2625 3937 6300 9187 15749 23625
4 4200 6299 10080 14699 25199 37800

Note: Gem upgrades of any kind do not affect the gem's sell price.

Unequip Costs[]

Star Cost
1 1000
2 2000
3 ~5000
4 10,000
5 20,000
6 45,000

Icons[]

Upgrades also change the icon of the gems. See the table below for the different icons. Feel free to use them in your guides!

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Tenacity Triangle +0 Tenacity Triangle +3 Tenacity Triangle +6 Tenacity Triangle +9 Tenacity Triangle +12 Tenacity Triangle +15
Square Gem Slot Tenacity Square +0 Tenacity Square +3 Tenacity Square +6 Tenacity Square +9 Tenacity Square +12 Tenacity Square +15
Diamond Gem Slot Tenacity Diamond +0 Tenacity Diamond +3 Tenacity Diamond +6 Tenacity Diamond +9 Tenacity Diamond +12 Tenacity Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Fortitude Triangle +0 Fortitude Triangle +3 Fortitude Triangle +6 Fortitude Triangle +9 Fortitude Triangle +12 Fortitude Triangle +15
Square Gem Slot Fortitude Square +0 Fortitude Square +3 Fortitude Square +6 Fortitude Square +9 Fortitude Square +12 Fortitude Square +15
Diamond Gem Slot Fortitude Diamond +0 Fortitude Diamond +3 Fortitude Diamond +6 Fortitude Diamond +9 Fortitude Diamond +12 Fortitude Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Ferocity Triangle +0 Ferocity Triangle +3 Ferocity Triangle +6 Ferocity Triangle +9 Ferocity Triangle +12 Ferocity Triangle +15
Square Gem Slot Ferocity Square +0 Ferocity Square +3 Ferocity Square +6 Ferocity Square +9 Ferocity Square +12 Ferocity Square +15
Diamond Gem Slot Ferocity Diamond +0 Ferocity Diamond +3 Ferocity Diamond +6 Ferocity Diamond +9 Ferocity Diamond +12 Ferocity Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Healing Triangle +0 Healing Triangle +3 Healing Triangle +6 Healing Triangle +9 Healing Triangle +12 Healing Triangle +15
Square Gem Slot Healing Square +0 Healing Square +3 Healing Square +6 Healing Square +9 Healing Square +12 Healing Square +15
Diamond Gem Slot Healing Diamond +0 Healing Diamond +3 Healing Diamond +6 Healing Diamond +9 Healing Diamond +12 Healing Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Conviction Triangle +0 Conviction Triangle +3 Conviction Triangle +6 Conviction Triangle +9 Conviction Triangle +12 Conviction Triangle +15
Square Gem Slot Conviction Square +0 Conviction Square +3 Conviction Square +6 Conviction Square +9 Conviction Square +12 Conviction Square +15
Diamond Gem Slot Conviction Diamond +0 Conviction Diamond +3 Conviction Diamond +6 Conviction Diamond +9 Conviction Diamond +12 Conviction Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Protection Triangle +0 Protection Triangle +3 Protection Triangle +6 Protection Triangle +9 Protection Triangle +12 Protection Triangle +15
Square Gem Slot Protection Square +0 Protection Square +3 Protection Square +6 Protection Square +9 Protection Square +12 Protection Square +15
Diamond Gem Slot Protection Diamond +0 Protection Diamond +3 Protection Diamond +6 Protection Diamond +9 Protection Diamond +12 Protection Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Life Triangle +0 Life Triangle +3 Life Triangle +6 Life Triangle +9 Life Triangle +12 Life Triangle +15
Square Gem Slot Life Square +0 Life Square +3 Life Square +6 Life Square +9 Life Square +12 Life Square +15
Diamond Gem Slot Life Diamond +0 Life Diamond +3 Life Diamond +6 Life Diamond +9 Life Diamond +12 Life Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Valor Triangle +0 Valor Triangle +3 Valor Triangle +6 Valor Triangle +9 Valor Triangle +12 Valor Triangle +15
Square Gem Slot Valor Square +0 Valor Square +3 Valor Square +6 Valor Square +9 Valor Square +12 Valor Square +15
Diamond Gem Slot Valor Diamond +0 Valor Diamond +3 Valor Diamond +6 Valor Diamond +9 Valor Diamond +12 Valor Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Vitality Triangle +0 Vitality Triangle +3 Vitality Triangle +6 Vitality Triangle +9 Vitality Triangle +12 Vitality Triangle +15
Square Gem Slot Vitality Square +0 Vitality Square +3 Vitality Square +6 Vitality Square +9 Vitality Square +12 Vitality Square +15
Diamond Gem Slot Vitality Diamond +0 Vitality Diamond +3 Vitality Diamond +6 Vitality Diamond +9 Vitality Diamond +12 Vitality Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Ruin Triangle +0 Ruin Triangle +3 Ruin Triangle +6 Ruin Triangle +9 Ruin Triangle +12 Ruin Triangle +15
Square Gem Slot Ruin Square +0 Ruin Square +3 Ruin Square +6 Ruin Square +9 Ruin Square +12 Ruin Square +15
Diamond Gem Slot Ruin Diamond +0 Ruin Diamond +3 Ruin Diamond +6 Ruin Diamond +9 Ruin Diamond +12 Ruin Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Intuition Triangle +0 Intuition Triangle +3 Intuition Triangle +6 Intuition Triangle +9 Intuition Triangle +12 Intuition Triangle +15
Square Gem Slot Intuition Square +0 Intuition Square +3 Intuition Square +6 Intuition Square +9 Intuition Square +12 Intuition Square +15
Diamond Gem Slot Intuition Diamond +0 Intuition Diamond +3 Intuition Diamond +6 Intuition Diamond +9 Intuition Diamond +12 Intuition Diamond +15


Dragon Dungeon Specific Gems

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Pugilist Triangle +0 Pugilist Triangle +3 Pugilist Triangle +6 Pugilist Triangle +9 Pugilist Triangle +12 Pugilist Triangle +15
Square Gem Slot Pugilist Square +0 Pugilist Square +3 Pugilist Square +6 Pugilist Square +9 Pugilist Square +12 Pugilist Square +15
Diamond Gem Slot Pugilist Diamond +0 Pugilist Diamond +3 Pugilist Diamond +6 Pugilist Diamond +9 Pugilist Diamond +12 Pugilist Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Leech Triangle +0 Leech Triangle +3 Leech Triangle +6 Leech Triangle +9 Leech Triangle +12 Leech Triangle +15
Square Gem Slot Leech Square +0 Leech Square +3 Leech Square +6 Leech Square +9 Leech Square +12 Leech Square +15
Diamond Gem Slot Leech Diamond +0 Leech Diamond +3 Leech Diamond +6 Leech Diamond +9 Leech Diamond +12 Leech Diamond +15

Shape +0 +3 +6 +9 +12 +15
Triangle Gem Slot Siphon Triangle +0 Siphon Triangle +3 Siphon Triangle +6 Siphon Triangle +9 Siphon Triangle +12 Siphon Triangle +15
Square Gem Slot Siphon Square +0 Siphon Square +3 Siphon Square +6 Siphon Square +9 Siphon Square +12 Siphon Square +15
Diamond Gem Slot Siphon Diamond +0 Siphon Diamond +3 Siphon Diamond +6 Siphon Diamond +9 Siphon Diamond +12 Siphon Diamond +15

Colossus Dungeon Specific Gems

References[]

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